Changelog - v1.2
Specter of Spectrum » Devlog
Release v1.2
New
- 2 new main weapons.
- Sniper
- Slicer
- 6 new enemies.
- Bladelos
- Gold Netto
- Platinum Netto
- Nilō
- Viridi
- Rot
- Crystal Netto
- Main weapons, sub weapons, and special weapons can now be selected separately, allowing you to mix and match weapon kits.
- Custom controls.
- Spectrum meter (Intense mode only).
- Toggleable God Mode in the pause menu.
- Having this enabled will disable your score. No cheating allowed.
- Toggle button to display extra info from the pause menu.
- New backgrounds.
- A more proper settings menu.
- Score multiplier system
- New melee attack for the player: a slash that can deflect enemy bullets back at them.
- A local storage to save high scores.
- It's not a full-on leaderboard system but this will do just fine for now.
- Hover text, AKA tooltips.
Changes
- King Netto has received a few changes.
- Now has a force field that only allows the player to enter it.
- King Netto's bullets' travel speed have been reduced from 600 to 120.
- Bullets now gain additional speed based on how fast King Netto is moving.
- No longer moves during his first phase.
- Updated UI.
- Rage and Adrenaline are now available in both hard mode and intense mode.
- Money drops have been redone.
- Defeated enemies now release waves that clear away nearby bullets.
- Buddies are now rarer on lower difficulties.
- Enemies now have more organized bullet patterns.
- You can now hold the escape key while on the title screen to quit the game.
- Dash has been renamed to Teleport.
- Teleport now slows down time before it's fully executed.
- There is now also an option to disable this.
- King Netto and Mother Netto spawn chance is no longer scaled by progression.
- Level meter has been moved to the "extra info" section.
- Overhauled the mana system.
- After consuming all of your mana, you have to wait for it to recharge.
- Graze mechanic still restores mana, but it also decreases time left during mana recharge.
- Perks are now called Accessories.
Fixes
- The leveling system now has a dedicated EXP counter instead of relying on the scoreboard counter.
- Fixed a problem where only one or certain enemies would reward gems if more than one was defeated at the same time, and an excessive amount of EXP would be rewarded.
- Teleport now teleports you exactly where the cursor is. This was always intended.
- Improved targeting enemy accuracy for displaying their name and health bar.
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Specter of Spectrum
Status | In development |
Publisher | |
Author | Malakai |
Tags | Bullet Hell |
More posts
- Changelog - v1.2.3.1Mar 28, 2023
- Changelog - v1.2.3Mar 28, 2023
- Changelog - v1.2.2Mar 14, 2023
- Changelog - v1.2.1Jan 28, 2023
- Changelog - v1.1.3.1Nov 27, 2021
- Changelog - v1.1.3Nov 25, 2021
- Changelog - v1.1.2Oct 16, 2021
- [Changelog] Specter of Spectrum (Release v1.1.1)Mar 05, 2019
- [Changelog] Specter of Spectrum (Release v1.1.0)Feb 26, 2019
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