Changelog - v1.1.3


Release v1.1.3

New

  • Intense Mode.
    • Adrenaline and Rage mechanic. Using these when their respective meters are full will multiply your damage output for a short time.
  • Bomber class now has a sub-weapon.
  • Added a new AI type for Lil' Nettos that are created by Mother Nettos.
  • Enemies now have health bars right beneath them.
  • Added new crosshair sprites for specific classes.
  • Big Bullets as a sub-weapon for Default and Accuracy class.
  • Protective Buddy: casts a forcefield that protects you from all projectiles.
  • Restoration Buddy: restores some of your health.
  • Heroic Buddy: restores some of your mana.
  • A dash button (space bar).

 

Changes

  • Blessings are now called perks.
  • Rage perk has been renamed to Berserk.
  • Max level is now scaled by difficulty.
  • Enemies on the radar are now shown at all times, rather than fading out when afar.
  • Increased attack range for Default class: 500 -> 1000.
  • Increased attack range for Accuracy class: 1000 -> 1200.
  • Increased attack range for Bomber class: 200 -> 250.
  • Player projectiles have a new sprite.
  • Health now displays the exact amount of health left, rather than displaying a percentage.
  • Mana now displays how many uses you have left, rather than displaying a percentage.

 

Removed

  • Strong Bullets sub-weapon.

 

Fixes

  • All Lil' Nettos should now have 1 HP, rather than some.
  • Fixed a few typos and text oversights.

 

Notes

A leaderboard system, custom controls menu, and in-game instruction manual is in development. None of them work at the moment, It'll be a while.

Files

Specter of Spectrum (v1.1.3) 120 MB
Nov 25, 2021

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