Changelog - v1.1.2


Release v1.1.2

Changes

  • The game now properly supports different aspect ratios (or at least it should).
  • Increased gem pickup range from 1000 to 5000. pickup speed has also increased.
  • Reworked the main menu.
  • Removed the in-game timer system.
  • Infinity Mode has been renamed to Classic Mode
  • Other game modes will be available in a future update.
  • Classes have been renamed.

 

Notes

This update was left unfinished for a very long time. It actually feels pretty nice to finally come back and work on it again. I'm still willing to learn Unity and Godot, along with C#, but I still would like to keep working on this game using an engine I'm most familiar with.

Files

Specter of Spectrum (v1.1.2) 120 MB
Oct 16, 2021

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